[Unfortunately Kaveh feels the same way so he just nods]
I think so too. It does make me worry a little about whatever situation she came from... [WHY IS SHE SO GUARDED... shenhe... :< ] ...Anyway, don't let anyone convince you that you need to repay them for getting healed. If they give you trouble, just come to me.
[He really is. I'm sure that won't be a problem at all here
But Kaveh blinks, then brightens up!!]
Oh, that's right! Sorry--I sort of expected you were just being polite. [He didn't think Livio would actually follow up] Are you sure you don't mind? It's hard for me to shut up once I get going.
In that case--you wanted to know how a building can have soul, right? Well, I don't mean it literally, of course--although now I'm not so sure [thanks Buzen and Matsui]--but more in the sense that a building's design should have character. You should look at it and feel moved in some way, a way that's appropriate to whatever its function is. Look at it this way--imagine if you felt the same way walking into a place of worship as you did looking at a grocery store. That would be absurd, don't you think? Consider, too, ancient ruins--whatever that may look like where you're from. Surely some of those structures still take your breath away, even today? My point is, architecture is art.
Ultimately, of course, aesthetics are not the top priority--safety and quality are. But for me... I've designed too many buildings that were pure, lifeless practicality. That's why I insist on beauty in every one of my designs.
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